![]() ![]() On the Nintendo 3DS and the Wii U GamePad, however, the Stick makes for a more authentic feel of using the Control Stick, making for better and easier controls. The movement radius is larger with this control option, and all camera adjustments are done with the Touch Screen as well. In Dual-Hand Mode, the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons, for left-handed players, or the Control Pad, for right-handed players.Jumping, crouching, and kicking are still executed with the buttons. By using the thumb or stylus, the player can adjust the character's speed and direction in a manner similar to what was possible with the Nintendo 64's Control Stick. In Touch Mode, the character is controlled by having the player move their thumb or the stylus across the Touch Screen.Compared to Super Mario 64, where Mario was moving as fast as the player tilted the Stick of the Nintendo 64 controller, the characters in Super Mario 64 DS move much more slowly when the run button is not pressed. Additionally, if the player presses and holds B and presses A, the player will wall-kick (if playing as Mario). The R button is used for crouching, while L handles the camera together with the Pad Control Pad. Jumping is B punching, kicking, and sticking out Yoshi's tongue is A and dashing is Y. ![]() The stylus can also be used in Standard Mode.
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